Game Spot -
6 Mar 2014 22:42
Video games don't usually flex their ability to make you feel unsettled or unwelcome. Sure, games can craft a pretty convincing zombie-infested mansion, and they've got monsters in closets for days, but they rarely aspire to the sort of disorientation found in, say, the pages of Alice in Wonderland. Even the most frightening horror games tend to be marked by the allowances they provide for you. Think Dead Space's handy route finder, or the accommodating logic of puzzle elements in Resident Evil....
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